importcopyimportwarningsfromtypingimportAny,Dict,List,Optional,Tuple,Unionimportnumpyasnpimportpandasaspdfromnapari.layers.baseimportLayerfromnapari.layers.intensity_mixinimportIntensityVisualizationMixinfromnapari.layers.surface._surface_constantsimportShadingfromnapari.layers.surface._surface_utilsimport(calculate_barycentric_coordinates,)fromnapari.layers.surface.normalsimportSurfaceNormalsfromnapari.layers.surface.wireframeimportSurfaceWireframefromnapari.layers.utils.interactivity_utilsimport(nd_line_segment_to_displayed_data_ray,)fromnapari.layers.utils.layer_utilsimport_FeatureTable,calc_data_rangefromnapari.utils.colormapsimportAVAILABLE_COLORMAPSfromnapari.utils.eventsimportEventfromnapari.utils.events.event_utilsimportconnect_no_argfromnapari.utils.geometryimportfind_nearest_triangle_intersectionfromnapari.utils.translationsimporttrans# Mixin must come before Layer
[docs]classSurface(IntensityVisualizationMixin,Layer):""" Surface layer renders meshes onto the canvas. Surfaces may be colored by: * setting `vertex_values`, which colors the surface with the selected `colormap` (default is uniform ones) * setting `vertex_colors`, which replaces/overrides any color from `vertex_values` * setting both `texture` and `texcoords`, which blends a the value from a texture (image) with the underlying color from `vertex_values` or `vertex_colors`. Blending is achieved by multiplying the texture color by the underlying color - an underlying value of "white" will result in the unaltered texture color. Parameters ---------- data : 2-tuple or 3-tuple of array The first element of the tuple is an (N, D) array of vertices of mesh triangles. The second is an (M, 3) array of int of indices of the mesh triangles. The optional third element is the (K0, ..., KL, N) array of values (vertex_values) used to color vertices where the additional L dimensions are used to color the same mesh with different values. If not provided, it defaults to ones. colormap : str, napari.utils.Colormap, tuple, dict Colormap to use for luminance images. If a string must be the name of a supported colormap from vispy or matplotlib. If a tuple the first value must be a string to assign as a name to a colormap and the second item must be a Colormap. If a dict the key must be a string to assign as a name to a colormap and the value must be a Colormap. texture: (I, J) or (I, J, C) array A 2D texture to be mapped onto the mesh using `texcoords`. C may be 3 (RGB) or 4 (RGBA) channels for a color texture. texcoords: (N, 2) array 2D coordinates for each vertex, mapping into the texture. The number of texture coords must match the number of vertices (N). Coordinates should be in [0.0, 1.0] and are scaled to sample the 2D texture. Coordinates outside this range will wrap, but this behavior should be considered an implementation detail: there are no plans to change it, but it's a feature of the underlying vispy visual. vertex_colors: (N, C) or (K0, ..., KL, N, C) array of color values Take care that the (optional) L additional dimensions match those of vertex_values for proper slicing. C may be 3 (RGB) or 4 (RGBA) channels. contrast_limits : list (2,) Color limits to be used for determining the colormap bounds for luminance images. If not passed is calculated as the min and max of the image. gamma : float Gamma correction for determining colormap linearity. Defaults to 1. name : str Name of the layer. metadata : dict Layer metadata. scale : tuple of float Scale factors for the layer. translate : tuple of float Translation values for the layer. rotate : float, 3-tuple of float, or n-D array. If a float convert into a 2D rotation matrix using that value as an angle. If 3-tuple convert into a 3D rotation matrix, using a yaw, pitch, roll convention. Otherwise assume an nD rotation. Angles are assumed to be in degrees. They can be converted from radians with np.degrees if needed. shear : 1-D array or n-D array Either a vector of upper triangular values, or an nD shear matrix with ones along the main diagonal. affine : n-D array or napari.utils.transforms.Affine (N+1, N+1) affine transformation matrix in homogeneous coordinates. The first (N, N) entries correspond to a linear transform and the final column is a length N translation vector and a 1 or a napari `Affine` transform object. Applied as an extra transform on top of the provided scale, rotate, and shear values. opacity : float Opacity of the layer visual, between 0.0 and 1.0. blending : str One of a list of preset blending modes that determines how RGB and alpha values of the layer visual get mixed. Allowed values are {'opaque', 'translucent', and 'additive'}. shading : str, Shading One of a list of preset shading modes that determine the lighting model using when rendering the surface in 3D. * ``Shading.NONE`` Corresponds to ``shading='none'``. * ``Shading.FLAT`` Corresponds to ``shading='flat'``. * ``Shading.SMOOTH`` Corresponds to ``shading='smooth'``. visible : bool Whether the layer visual is currently being displayed. cache : bool Whether slices of out-of-core datasets should be cached upon retrieval. Currently, this only applies to dask arrays. wireframe : None, dict or SurfaceWireframe Whether and how to display the edges of the surface mesh with a wireframe. normals : None, dict or SurfaceNormals Whether and how to display the face and vertex normals of the surface mesh. Attributes ---------- data : 3-tuple of array The first element of the tuple is an (N, D) array of vertices of mesh triangles. The second is an (M, 3) array of int of indices of the mesh triangles. The third element is the (K0, ..., KL, N) array of values used to color vertices where the additional L dimensions are used to color the same mesh with different values. vertices : (N, D) array Vertices of mesh triangles. faces : (M, 3) array of int Indices of mesh triangles. vertex_values : (K0, ..., KL, N) array Values used to color vertices. features : DataFrame-like Features table where each row corresponds to a vertex and each column is a feature. feature_defaults : DataFrame-like Stores the default value of each feature in a table with one row. colormap : str, napari.utils.Colormap, tuple, dict Colormap to use for luminance images. If a string must be the name of a supported colormap from vispy or matplotlib. If a tuple the first value must be a string to assign as a name to a colormap and the second item must be a Colormap. If a dict the key must be a string to assign as a name to a colormap and the value must be a Colormap. contrast_limits : list (2,) Color limits to be used for determining the colormap bounds for luminance images. If not passed is calculated as the min and max of the image. shading: str One of a list of preset shading modes that determine the lighting model using when rendering the surface. * ``'none'`` * ``'flat'`` * ``'smooth'`` gamma : float Gamma correction for determining colormap linearity. wireframe : SurfaceWireframe Whether and how to display the edges of the surface mesh with a wireframe. normals : SurfaceNormals Whether and how to display the face and vertex normals of the surface mesh. Notes ----- _data_view : (M, 2) or (M, 3) array The coordinates of the vertices given the viewed dimensions. _view_faces : (P, 3) array The integer indices of the vertices that form the triangles in the currently viewed slice. _colorbar : array Colorbar for current colormap. """_colormaps=AVAILABLE_COLORMAPSdef__init__(self,data,*,features=None,feature_defaults=None,colormap='gray',contrast_limits=None,gamma=1.0,name=None,metadata=None,scale=None,translate=None,rotate=None,shear=None,affine=None,opacity=1.0,blending='translucent',shading='flat',visible=True,cache=True,experimental_clipping_planes=None,wireframe=None,normals=None,texture=None,texcoords=None,vertex_colors=None,projection_mode='none',)->None:ndim=data[0].shape[1]super().__init__(data,ndim,name=name,metadata=metadata,scale=scale,translate=translate,rotate=rotate,shear=shear,affine=affine,opacity=opacity,blending=blending,visible=visible,cache=cache,experimental_clipping_planes=experimental_clipping_planes,projection_mode=projection_mode,)self.events.add(interpolation=Event,rendering=Event,shading=Event,wireframe=Event,normals=Event,texture=Event,texcoords=Event,features=Event,feature_defaults=Event,)# assign mesh data and establish default behavioriflen(data)notin(2,3):raiseValueError(trans._('Surface data tuple must be 2 or 3, specifying vertices, faces, and optionally vertex values, instead got length {length}.',deferred=True,length=len(data),))self._vertices=data[0]self._faces=data[1]iflen(data)==3:self._vertex_values=data[2]else:self._vertex_values=np.ones(len(self._vertices))self._feature_table=_FeatureTable.from_layer(features=features,feature_defaults=feature_defaults,num_data=len(data[0]),)self._texture=textureself._texcoords=texcoordsself._vertex_colors=vertex_colors# Set contrast_limits and colormapsself._gamma=gammaifcontrast_limitsisnotNone:self._contrast_limits_range=contrast_limitselse:self._contrast_limits_range=calc_data_range(self._vertex_values)self._contrast_limits=self._contrast_limits_rangeself.colormap=colormapself.contrast_limits=self._contrast_limits# Data containing vectors in the currently viewed sliceself._data_view=np.zeros((0,self._slice_input.ndisplay))self._view_faces=np.zeros((0,3))self._view_vertex_values:Union[List[Any],np.ndarray]=[]self._view_vertex_colors:Union[List[Any],np.ndarray]=[]# Trigger generation of view slice and thumbnail.# Use _update_dims instead of refresh here because _get_ndim is# dependent on vertex_values as well as vertices.self._update_dims()# Shading modeself._shading=shading# initialize normals and wireframeself._wireframe=SurfaceWireframe()self._normals=SurfaceNormals()connect_no_arg(self.wireframe.events,self.events,'wireframe')connect_no_arg(self.normals.events,self.events,'normals')self.wireframe=wireframeself.normals=normalsdef_calc_data_range(self,mode='data'):returncalc_data_range(self.vertex_values)@propertydefdtype(self):returnself.vertex_values.dtype@propertydefdata(self):return(self.vertices,self.faces,self.vertex_values)@data.setterdefdata(self,data):iflen(data)notin(2,3):raiseValueError(trans._('Surface data tuple must be 2 or 3, specifying vertices, faces, and optionally vertex values, instead got length {data_length}.',deferred=True,data_length=len(data),))self._vertices=data[0]self._faces=data[1]iflen(data)==3:self._vertex_values=data[2]else:self._vertex_values=np.ones(len(self._vertices))self._update_dims()self.events.data(value=self.data)self._reset_editable()ifself._keep_auto_contrast:self.reset_contrast_limits()@propertydefvertices(self):returnself._vertices@vertices.setterdefvertices(self,vertices):"""Array of vertices of mesh triangles."""self._vertices=verticesself._update_dims()self.events.data(value=self.data)self._reset_editable()@propertydefvertex_values(self)->np.ndarray:returnself._vertex_values@vertex_values.setterdefvertex_values(self,vertex_values:np.ndarray):"""Array of values (n, 1) used to color vertices with a colormap."""ifvertex_valuesisNone:vertex_values=np.ones(len(self._vertices))self._vertex_values=vertex_valuesself._update_dims()self.events.data(value=self.data)self._reset_editable()@propertydefvertex_colors(self)->Optional[np.ndarray]:returnself._vertex_colors@vertex_colors.setterdefvertex_colors(self,vertex_colors:Optional[np.ndarray]):"""Values used to directly color vertices. Note that dims sliders for this layer are based on vertex_values, so make sure the shape of vertex_colors matches the shape of vertex_values for proper slicing. That is: vertex_colors should be None, one set (N, C), or completely match the dimensions of vertex_values (K0, ..., KL, N, C). """ifvertex_colorsisnotNoneandnotisinstance(vertex_colors,np.ndarray):msg=(f"texture should be None or ndarray; got {type(vertex_colors)}")raiseValueError(msg)self._vertex_colors=vertex_colorsself._update_dims()self.events.data(value=self.data)self._reset_editable()@propertydeffaces(self)->np.ndarray:returnself._faces@faces.setterdeffaces(self,faces:np.ndarray):"""Array of indices of mesh triangles."""self.faces=facesself.refresh()self.events.data(value=self.data)self._reset_editable()def_get_ndim(self):"""Determine number of dimensions of the layer."""returnself.vertices.shape[1]+(self.vertex_values.ndim-1)@propertydef_extent_data(self)->np.ndarray:"""Extent of layer in data coordinates. Returns ------- extent_data : array, shape (2, D) """iflen(self.vertices)==0:extrema=np.full((2,self.ndim),np.nan)else:maxs=np.max(self.vertices,axis=0)mins=np.min(self.vertices,axis=0)# The full dimensionality and shape of the layer is determined by# the number of additional vertex value dimensions and the# dimensionality of the vertices themselvesifself.vertex_values.ndim>1:mins=[0]*(self.vertex_values.ndim-1)+list(mins)maxs=[n-1forninself.vertex_values.shape[:-1]]+list(maxs)extrema=np.vstack([mins,maxs])returnextrema@propertydeffeatures(self):"""Dataframe-like features table. It is an implementation detail that this is a `pandas.DataFrame`. In the future, we will target the currently-in-development Data API dataframe protocol [1]. This will enable us to use alternate libraries such as xarray or cuDF for additional features without breaking existing usage of this. If you need to specifically rely on the pandas API, please coerce this to a `pandas.DataFrame` using `features_to_pandas_dataframe`. References ---------- .. [1]: https://data-apis.org/dataframe-protocol/latest/API.html """returnself._feature_table.values@features.setterdeffeatures(self,features:Union[Dict[str,np.ndarray],pd.DataFrame],)->None:self._feature_table.set_values(features,num_data=len(self.data[0]))self.events.features()@propertydeffeature_defaults(self):"""Dataframe-like with one row of feature default values. See `features` for more details on the type of this property. """returnself._feature_table.defaults@feature_defaults.setterdeffeature_defaults(self,defaults:Union[Dict[str,Any],pd.DataFrame])->None:self._feature_table.set_defaults(defaults)self.events.feature_defaults()@propertydefshading(self):returnstr(self._shading)@shading.setterdefshading(self,shading):ifisinstance(shading,Shading):self._shading=shadingelse:self._shading=Shading(shading)self.events.shading(value=self._shading)@propertydefwireframe(self)->SurfaceWireframe:returnself._wireframe@wireframe.setterdefwireframe(self,wireframe:Union[dict,SurfaceWireframe,None]):ifwireframeisNone:self._wireframe.reset()elifisinstance(wireframe,(SurfaceWireframe,dict)):self._wireframe.update(wireframe)else:raiseValueError(f'wireframe should be None, a dict, or SurfaceWireframe; got {type(wireframe)}')self.events.wireframe(value=self._wireframe)@propertydefnormals(self)->SurfaceNormals:returnself._normals@normals.setterdefnormals(self,normals:Union[dict,SurfaceNormals,None]):ifnormalsisNone:self._normals.reset()elifnotisinstance(normals,(SurfaceNormals,dict)):raiseValueError(f'normals should be None, a dict, or SurfaceNormals; got {type(normals)}')else:ifisinstance(normals,SurfaceNormals):normals={k:dict(v)fork,vinnormals.dict().items()}# ignore modes, they are unmutable cause errorsfornorm_typein('face','vertex'):normals.get(norm_type,{}).pop('mode',None)self._normals.update(normals)self.events.normals(value=self._normals)@propertydeftexture(self)->Optional[np.ndarray]:returnself._texture@texture.setterdeftexture(self,texture:np.ndarray):iftextureisnotNoneandnotisinstance(texture,np.ndarray):msg=f"texture should be None or ndarray; got {type(texture)}"raiseValueError(msg)self._texture=textureself.events.texture(value=self._texture)@propertydeftexcoords(self)->Optional[np.ndarray]:returnself._texcoords@texcoords.setterdeftexcoords(self,texcoords:np.ndarray):iftexcoordsisnotNoneandnotisinstance(texcoords,np.ndarray):msg=f"texcoords should be None or ndarray; got {type(texcoords)}"raiseValueError(msg)self._texcoords=texcoordsself.events.texcoords(value=self._texcoords)@propertydef_has_texture(self)->bool:"""Whether the layer has sufficient data for texturing"""returnbool(self.textureisnotNoneandself.texcoordsisnotNoneandlen(self.texcoords))def_get_state(self):"""Get dictionary of layer state. Returns ------- state : dict Dictionary of layer state. """state=self._get_base_state()state.update({'colormap':self.colormap.dict(),'contrast_limits':self.contrast_limits,'gamma':self.gamma,'shading':self.shading,'data':self.data,'features':self.features,'feature_defaults':self.feature_defaults,'wireframe':self.wireframe.dict(),'normals':self.normals.dict(),'texture':self.texture,'texcoords':self.texcoords,'vertex_colors':self.vertex_colors,})returnstatedef_slice_associated_data(self,data:np.ndarray,vertex_ndim:int,dims:int=1,)->Union[List[Any],np.ndarray]:"""Return associated layer data (e.g. vertex values, colors) within the current slice. """ifdataisNone:return[]data_ndim=data.ndim-1ifdata_ndim>=dims:# Get indices for axes corresponding to data dimensionsdata_indices:Tuple[Union[int,slice],...]=tuple(slice(None)ifnp.isnan(idx)elseint(np.round(idx))foridxinself._data_slice.point[:-vertex_ndim])data=data[data_indices]ifdata.ndim>dims:warnings.warn(trans._("Assigning multiple data per vertex after slicing ""is not allowed. All dimensions corresponding to ""vertex data must be non-displayed dimensions. Data ""may not be visible.",deferred=True,),category=UserWarning,stacklevel=2,)return[]returndatadef_set_view_slice(self):"""Sets the view given the indices to slice with."""N,vertex_ndim=self.vertices.shapevalues_ndim=self.vertex_values.ndim-1self._view_vertex_values=self._slice_associated_data(self.vertex_values,vertex_ndim,)self._view_vertex_colors=self._slice_associated_data(self.vertex_colors,vertex_ndim,dims=2,)iflen(self._view_vertex_values)==0:self._data_view=np.zeros((0,self._slice_input.ndisplay))self._view_faces=np.zeros((0,3))returnifvalues_ndim>0:indices=np.array(self._data_slice.point[-vertex_ndim:])disp=[dfordinnp.subtract(self._slice_input.displayed,values_ndim)ifd>=0]not_disp=[dfordinnp.subtract(self._slice_input.not_displayed,values_ndim)ifd>=0]else:indices=np.array(self._data_slice.point)not_disp=list(self._slice_input.not_displayed)disp=list(self._slice_input.displayed)self._data_view=self.vertices[:,disp]iflen(self.vertices)==0:self._view_faces=np.zeros((0,3))elifvertex_ndim>self._slice_input.ndisplay:vertices=self.vertices[:,not_disp].astype('int')triangles=vertices[self.faces]matches=np.all(triangles==indices[not_disp],axis=(1,2))matches=np.where(matches)[0]iflen(matches)==0:self._view_faces=np.zeros((0,3))else:self._view_faces=self.faces[matches]else:self._view_faces=self.facesifself._keep_auto_contrast:self.reset_contrast_limits()def_update_thumbnail(self):"""Update thumbnail with current surface."""def_get_value(self,position):"""Value of the data at a position in data coordinates. Parameters ---------- position : tuple Position in data coordinates. Returns ------- value : None Value of the data at the coord. """returndef_get_value_3d(self,start_point:Optional[np.ndarray],end_point:Optional[np.ndarray],dims_displayed:List[int],)->Tuple[Union[None,float,int],Optional[int]]:"""Get the layer data value along a ray Parameters ---------- start_point : np.ndarray The start position of the ray used to interrogate the data. end_point : np.ndarray The end position of the ray used to interrogate the data. dims_displayed : List[int] The indices of the dimensions currently displayed in the Viewer. Returns ------- value The data value along the supplied ray. vertex : None Index of vertex if any that is at the coordinates. """iflen(dims_displayed)!=3:# only applies to 3DreturnNone,Noneif(start_pointisNone)or(end_pointisNone):# return None if the ray doesn't intersect the data bounding boxreturnNone,Nonestart_position,ray_direction=nd_line_segment_to_displayed_data_ray(start_point=start_point,end_point=end_point,dims_displayed=dims_displayed,)# get the mesh trianglesmesh_triangles=self._data_view[self._view_faces]# get the triangles intersectionintersection_index,intersection=find_nearest_triangle_intersection(ray_position=start_position,ray_direction=ray_direction,triangles=mesh_triangles,)ifintersection_indexisNoneorintersectionisNone:returnNone,None# add the full nD coords to intersectionintersection_point=start_point.copy()intersection_point[dims_displayed]=intersection# calculate the value from the intersectiontriangle_vertex_indices=self._view_faces[intersection_index]triangle_vertices=self._data_view[triangle_vertex_indices]barycentric_coordinates=calculate_barycentric_coordinates(intersection,triangle_vertices)vertex_values=self._view_vertex_values[triangle_vertex_indices]intersection_value=(barycentric_coordinates*vertex_values).sum()returnintersection_value,intersection_indexdef__copy__(self):"""Create a copy of this layer. Returns ------- layer : napari.layers.Layer Copy of this layer. Notes ----- This method is defined for purpose of asv memory benchmarks. The copy of data is intentional for properly estimating memory usage for layer. If you want a to copy a layer without coping the data please use `layer.create(*layer.as_layer_data_tuple())` If you change this method, validate if memory benchmarks are still working properly. """data,meta,layer_type=self.as_layer_data_tuple()returnself.create(tuple(copy.copy(x)forxinself.data),meta=meta,layer_type=layer_type,)